2010年8月21日星期六

Concept car:

3ds max screenshots:

















render pics:




















































3d SUV

this is my first design SUV:

there are some pics from 3ds max:




































there are some render pics:

a small environment:

I alway want to make a 3d scene with photo quailty, make it looks real, but it is not that easy to do.
I did before, it was a very simple scene, using skylight and FG(final gather), but lets face it, it was not successful…

there is a old pic I created years ago:
















This is the concept hand draw:

















there are some pics from 3ds max:
































there are render pics:















Newcastle street:

this is the street I am going to modelling:















there are some modelling pics from 3ds max.































some render pics:




bacis movement animation:



High Poly game modelling:

Hammar:





Low Poly Modelling for game:

this is a low poly model for game, the character and bookcase triangels must less 500 and the weapon triangels must less 250. texture map size 250×250.

software 3ds max, photoshop.